Our latest product line up has arrived.
Experience the difference
BEHAVIOR
INSTITUTE
Home
Courses
NEW
Tactics
Models
Papers
Products
More
LINKS
Jobs
Community
Teams
About
log in
PRODUCT
Savonix
Savonix is the world's first mobile, clinically valid, neurocognitive assessment test and mobile app for improving brain health.
WEBSITE
Linkedin
Studies on the efficacy of
Savonix
No items found.
How
Savonix
changes
Mental Health & Self-Care
behaviors
No items found.
Savonix
changes these
Health
behaviors
Mental Health & Self-Care
Related products that change behavior
Health
Strava
PAPERS
Tactics
Self-Monitoring or Tracking,Reminders, Cues, & Triggers
BEHAVIORS
Mental Health & Self-Care
STRATEGIES
Cognitive Behavioral Therapy (CBT),Positive Psychology
MODELS
Cognitive-Behavioral Therapy
Health
MoodKit
PAPERS
Bakker (2018)
Tactics
Tracking cognitions or emotions,AI or Chatbot,Goal Setting,Implementation Intentions,Social Support,Self-Monitoring or Tracking,Reminders, Cues, & Triggers,Education or Information
BEHAVIORS
Mental Health & Self-Care
STRATEGIES
Cognitive Behavioral Therapy (CBT)
MODELS
Cognitive-Behavioral Therapy
Health
Mindbloom
PAPERS
Tactics
Coaching or Counselling,Implementation Intentions
BEHAVIORS
Mental Health & Self-Care
STRATEGIES
Cognitive Behavioral Therapy (CBT)
MODELS
Cognitive-Behavioral Therapy
Health
Moodpath
PAPERS
Bakker (2018)
Tactics
Tracking cognitions or emotions,AI or Chatbot,Goal Setting,Implementation Intentions,Social Support,Self-Monitoring or Tracking,Reminders, Cues, & Triggers,Education or Information
BEHAVIORS
Mental Health & Self-Care
STRATEGIES
Cognitive Behavioral Therapy (CBT)
MODELS
Cognitive-Behavioral Therapy
Health
Welltory
PAPERS
Tactics
Reminders, Cues, & Triggers,Self-Monitoring or Tracking,Feedback,Implementation Intentions,Gamification,Education or Information,Social Benchmarking
BEHAVIORS
Mental Health & Self-Care,Physical Activity
STRATEGIES
MODELS
Health
Virgin Pulse
PAPERS
Tactics
Education or Information,"Reminders, Cues, & Triggers",Self-Monitoring or Tracking,Social Support,Gamification,Goal Setting,Financial Incentives
BEHAVIORS
Physical Activity,Diet & Nutrition
STRATEGIES
MODELS